Website powered by

STARWARS OUTLAWS - Art Direction - Props

Happy to share with you a selection of the environments created with the team I had the chance to work with on Starwars Outlaws
----------------------------

As an Art Director, I was responsible for the visual direction as maintaining the in game visual quality and consistency of the environments of our mandate (beginning and end of the game) .
working closely with Benedikt Podlesnigg, Cloé Hammoud and Marthe Jonkers from Massive studio.
--------------------------------------
Crafting these environments with the World team in Annecy Ubisoft studio.

Lead Props Artist: Joseph Hobbs, Mattia Nelli
Props Artists: Quinn Bogaerts, Maxime Dehon Dumon, Maeva Godard, Blandine Leray, Arno Male, Marie Najean, Benoit Niedzielski, Jac Rossiter, Tamer Yagli
-----------------------------------------

Full credits of the World Team:

Lead World: Anne Mounier
Art Director: Fabien Yorgandijan
Technical Art Director: Rémi Monier
Associate Producer: Sébastien Juzac
Project Manager: Jean-Elie Docher
Lead Level Artists: Davood Alirezaei, Simon Pichette
Associate Level Artist: Jérémy Willmann
Level Artists: William Taylor-Parker, Arthur Belin, Charly Carrelet, Juliette Colmon, Briac Corderoch, Romain Dauger, Natacha Ramonatxo, Pierre Robin, Alexandre Sarrazy, Alessandro Zonca
Lead Level Designers: William Josephy, Alexandre Senadji
Level Designers: Alex Caron, Timothé Garenaux, Alexandru Ilie, Thomas Jacquin, Leslie Lamblot, Thomas Pretat, Tim Spaninks, Julien Tonsuso
Lead Quest Designer: Martin Dinet
Quest Designers: Hugo Dupuy, Romain Rousseau
Lighting Artists: Arthur Belin, Jean-Christian Sauvaget
Technical Artists: Lucie Baccam, Douglas Clayton, Ludovic Delcroix, Ludovic Texier
Character Artists: Laurent Boucher, Achielias Debecker
Concept Artists: David Alvarez, Romain Lebouleux, Remy Vanmeenen
Lead Props Artist: Joseph Hobbs, Mattia Nelli
Props Artists: Quinn Bogaerts, Maxime Dehon Dumon, Maeva Godard, Blandine Leray, Arno Male, Marie Najean, Benoit Niedzielski, Jac Rossiter, Tamer Yagli
Texture Artist: Jonas Armellini
Technical Animation & Rig: Simon Geoffriau

-------------------------------------
Done for Ubisoft in 2022 -2023-2024