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RIDERS REPUBLIC - Art Direction - World

I'm proud to show you a selection of the work from the world Team I had the chance to work with on Riders Republic game.

As Art director, I was responsible of the visual direction of the world regions as well as maintaining the in game visual quality and consistency. The main chalenge was to bring diversity with the systemic creation of 9 biomes 250 square kilometers map.

working closely with Concept, character and World team across 4 Ubisoft studios.

world director: Renaud Person
Lead world: Kevin Carpentier
World designer: Yann fieux
Lead LA: Alexis Argyriou
Texture artist: Jonas Armellini
Tech artist: Benjamin Manigold
Nature artists: Alexandre Godbille / Rudy Lamotte / Théophile Lebeau
Level artists: Céline Martinico / Pierre Robin / Arno Male / Arthur Belin / Charly Carrelet / Juliette Colmon / Lukas Stratmann / Maarten van der Ham / Tahnee Peterson-Stuart

Thanks a lot to Benji and Arthur for most of the images.

Done for Ubisoft in 2020-2021-2022